“Error Creating Control” at Design Time
This looks like a problem Microsoft might fix in VS2010 SP1.
The problem is the designer is trying to access code that might not be available at design time like Session state.
Here is an example of what might cause such a problem:
{
base.OnInit(e);
this.wucGrade1.Cancel += new EventHandler(wucGrade_Cancel);
this.wucGrade1.Ok += new EventHandler(wucGrade_Ok);
}
The solution is to check for the availability of Context and Context.Session before code is executed.
The designer will pass over the following code and your controls will render.
{
base.OnInit(e);
if (Context != null && Context.Session != null)
{
this.wucGrade1.Cancel += new EventHandler(wucGrade_Cancel);
this.wucGrade1.Ok += new EventHandler(wucGrade_Ok);
}
}
I found this at: